
There are also mini-games and the option for a simplified control scheme. However, the game's two large characters, Tatsunoko's Gold Lightan and Capcom's PTX-40A, fight on their own without a partner. Contents GameplayIn the game, each player has a team of two, switching their characters at any time, and even performing two special moves at the same time (which, however, uses up three special bars). The Ultimate All-Stars ending art (which replaces the animated endings from the Japanese version) was done by the artists at. The game was produced. Capcom announced in April 2010 that the game was a commercial success.Promotional art and character design was handled by, with some guest art produced by (famed Tatsunoko artist), The animated sequences were all produced by Tatsunoko Productions. However, reviewers had mixed experiences with its online component, and found Arcade mode lacking in replay value. The release date for the Japanese edition was on January 28, 2010, Januin North America, and Januin Europe.The game received generally positive reviews from critics, who praised its approachable gameplay for newcomers and depth for veteran players.

Later, a newer version called Tatsunoko vs.Ĭapcom: Ultimate All-Stars was released for Wii in Japan, North America and Europe, featuring five new characters not available in the original version, but removing one Tatsunoko character from the previous version. Capcom Ultimate All-Stars (PAX 2009 Trailer)The game was originally released as Tatsunoko vs.Ĭapcom: Cross Generation of Heroes only in Japan in 2008 for arcades and the Nintendo Wii. This is the seventh game in the series.Tatsunoko VS. It was developed by and published by Capcom.


Capcom: Ultimate All-Stars is a crossover 2.5D fighting game featuring characters from the Japanese animation studio.
